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''Urban Terror'', commonly abbreviated as ''UrT'', is a freeware multi-player first person shooter game developed by FrozenSand. Originally a total conversion of id Software's ''Quake III Arena'', FrozenSand released ''Urban Terror'' as a free standalone game in 2007 utilizing ioquake3 as an engine.〔(Urban Terror: News ) Retrieved 2009-09-16〕 Although the ioquake3 project uses id Software's id Tech 3 engine under GPL license, Urban Terror's assets and code are closed source. ''Urban Terror'' was nominated to the 2007 Mod DB's Mod of the Year Award.〔(【引用サイトリンク】title=2007 Mod of the Year Awards: Top 100 )〕 == History == ''Urban Terror'' started out in 1998 as a planned mappack for ''Quake III Arena'', in which real world environments would be featured. It expanded from this idea to a full total conversion featuring realistic weapons and gameplay similar to ''Action Quake 2''. Silicon Ice Development was formed in spring 2000 and was made of several international developers, many whom were familiar with modifying Quake III Engine games; hence progress was made quickly. When its first version, beta 1.0, was released at QuakeCon 2000, ''Urban Terror'' was the realism mod with the most features and graphics completed. Beta 1.0 gained popularity quickly, and many third party maps became available. The development team was expanded, and beta 1.27 was released in late 2000. Beta 2.0 was released in June 2001,〔Silicon Ice Development Urban Terror 2.x ReadMe, ''readme''〕 and was a major leap forward in terms of production quality. New textures, models, weapons, sounds, and maps brought the mod up to par with many contemporary commercial games of the time. The next major release occurred in August 2001, at QuakeCon 2001, of beta 2.3, which introduced several new maps.〔 The last release for the beta 2 series occurred in January 2003, with beta 2.6a being primarily a weapons balancing patch.〔 August 2003 saw the release of beta 3.0,〔Silicon Ice Development Urban Terror 3.x ReadMe, ''readme''〕 a major graphical revision of ''Urban Terror''. Over the next 11 months, seven more updates were released, culminating in beta 3.7 in July 2004.〔 Work on ''Urban Terror'' for ''Quake III Arena'' slowed down, as Silicon Ice Development was working on a release for ''Wolfenstein: Enemy Territory'', titled Urban Terror MX featuring new vehicles and gameplay. During this period, ''Silicon Ice Development'' changed its name to ''FrozenSand''. ''Urban Terror MX'' never reached alpha stage, and the project was canceled in 2006. With the release of the ID Tech 3 engine source code, ''Urban Terror'' could legally be released as a standalone game. ''Urban Terror'' beta 4.0 was released in April 2007〔(Urban Terror: News ) Retrieved 2009-09-16〕 using the ioquake3 project engine. ''Urban Terror'' is now a standalone game. Beta 4.0 ushered in another graphical overhaul, several new maps, and numerous tweaks and bug fixes.〔Silicon Ice Development Urban Terror 4.x ReadMe, ''readme''〕 The popularity of ''Urban Terror'' surged as ''Quake III Arena'' was no longer required in order to play. ''Urban Terror'' beta 4.1 was released in December 2007, with 4.1.1 being released in January 2011.〔(Urban Terror: News ) Retrieved 2013-05-09〕 On 25 December 2010 the ''Urban Terror HD'' Alpha 0.1 test was publicly released, featuring a new engine, new weapons, maps and characters.〔(Urban Terror HD Alpha 0.1 ) Retrieved 2010-12-25〕 Urban Terror 4.2 beta was released on 4 August 2012. The main server for www.urbanterror.info was hacked in mid-April 2014 (game version 4.2.018), which required taking the site offline for repair, and resulting in a gameplay outage that continued through late April 2014. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Urban Terror」の詳細全文を読む スポンサード リンク
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